Buildings
What you can put down, what it costs and what it does.
Generated from the game data
Size is in tiles. A building with a rising price gets more expensive the more you put down — that keeps a wall of towers a choice instead of a habit.
| Building | Size | HP | Cost | Build | Sight | Trains | Effect |
|---|---|---|---|---|---|---|---|
| Town center 1Stone Age | 5×5 | 2400 | 300100 | 2:00 | — | Worker, Scout | advances the age; drop-off: food, wood, stone, gold, iron |
| Mill 1Stone Age | 2×2 | 700 | 100 | 27.5s | 6 | — | drop-off: food; 8 farm plots |
| Farm plot 1Stone Age | 2×2 | 150 | 50 | 11s | 2 | — | — |
| Lumber camp 1Stone Age | 2×2 | 500 | 80 | 19s | 5 | — | drop-off: wood |
| Mining camp 1Stone Age | 2×2 | 500 | 100 | 19s | 5 | — | drop-off: stone, gold, iron |
| Barracks 1Stone Age | 3×3 | 1200 | 120 | 50s | — | Spearman, Swordsman, Legionary, Pikeman, Halberdier, Grenadier, Fusilier, Hoplite, Berserker | +25% each |
| Archery range 1Stone Age | 3×3 | 900 | 150 | 35s | 7 | Archer, Composite archer, Crossbowman, Longbowman, Musketeer, Line infantry, Rifleman, Horse archer, Chu-ko-nu | +25% each |
| Stable 1Stone Age | 3×3 | 1000 | 50170 | 37.5s | 7 | Scout, Chariot, Cataphract, Knight, Cuirassier, Dragoon, Lancer, Crusader, Camel rider | +25% each |
| University 2Bronze Age | 3×3 | 1100 | 18080 | 45s | 7 | — | — |
| Hospital 3Iron Age | 3×3 | 900 | 1608040 | 40s | 7 | — | heals 4/s |
| Workshop 2Bronze Age | 3×3 | 1000 | 18060 | 1:00 | — | Battering ram, Catapult, Trebuchet, Cannon, Howitzer, Field gun | +25% each |
| Fort 3Iron Age | 4×4 | 4000 | 300300100100 | 2:00 | — | Legionary, Crossbowman, Cataphract, Pikeman, Longbowman, Knight, Halberdier, Musketeer, Cuirassier, Grenadier, Line infantry, Dragoon, Fusilier, Rifleman, Lancer, Berserker, Horse archer, Camel rider, Crusader, Chu-ko-nu | advances the age; +25% each |
| Watchtower 1Stone Age | 2×2 | 700 | 5080 | 25s | 9 | — | shoots for 7; garrisons 5 |
| Wall 1Stone Age | 1×1 | 500 | 5 | 4s | 2 | — | — |
| Gate 1Stone Age | 1×1 | 700 | 2020 | 7s | 3 | — | — |
| Abandoned iron mine 0Stone Age | 3×3 | 2000 | — | 0.1s | 6 | — | capturable |