Aetas RTS

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Units

All 34 units with their numbers and their counters.

Generated from the game data

Every unit below comes straight out of units.json — the same numbers the simulation runs on. A range under one tile means melee. A unit that is strong against a class deals substantially more damage to it; that is the whole rock-paper-scissors of Aetas.

What beats what#

infantryrangedcavalrysiege
infantry··×2.4·
ranged×2···
cavalry·×5.1×2×5.1
siege····

Row attacks column. ×2 means twice the damage it would do to another class.

Stone Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Scoutcavalry · Town center · Stable
55 5 4.5 melee 2.93 26s 80 1 ranged, workers, siege ×2 damage
Spearmaninfantry · Barracks
70 7 7 melee 1.66 22s 6020 1 cavalry ×2.2 damage
Archerranged · Archery range
45 6 4.6 4.1 tiles 1.66 23s 3050 1 infantry ×2 damage
Workerworkers · Town center
40 3 2 melee 1.66 15s 50 1 —

Bronze Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Chariotcavalry · Stable · ↑ Scout
95 9 8.2 melee 3.12 28s 10040 2 ranged, workers, siege ×2 damage
Hoplite Greeksinfantry · Barracks
130 12 12 melee 1.66 25s 903015 1 cavalry ×2 damage
Swordsmaninfantry · Barracks · ↑ Spearman · replaced for Greeks (Hoplite)
110 11 11 melee 1.66 24s 803010 1 cavalry ×2 damage
Composite archerranged · Archery range · ↑ Archer
60 9 7.5 4.7 tiles 1.66 25s 406010 1 infantry ×2 damage
Battering ramsiege · Workshop
160 6 4 melee 1.07 35s 15020 2 buildings, fortifications ×6 damage

Iron Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Camel rider Arabscavalry · Stable · Fort
150 14 12.7 melee 2.93 30s 1204535 2 cavalry, ranged, siege ×2 damage
Cataphractcavalry · Stable · Fort · ↑ Chariot · replaced for Arabs (Camel rider)
140 13 11.8 melee 2.93 31s 1304040 2 ranged, workers, siege ×2 damage
Berserker Norseinfantry · Barracks · Fort
130 22 22 melee 1.76 26s 110301030 1 cavalry ×2 damage
Legionaryinfantry · Barracks · Fort · ↑ Swordsman · replaced for Norse (Berserker)
150 15 15 melee 1.66 26s 100301030 1 cavalry ×2 damage
Crossbowmanranged · Archery range · Fort · ↑ Composite archer · replaced for Mongols (Horse archer)
75 13 10 4.9 tiles 1.66 27s 50701025 1 infantry ×2 damage
Horse archer Mongolsranged · Archery range · Fort · mounted: gets cavalry speed and training bonuses
80 12 9.2 4.7 tiles 2.73 30s 90502020 2 infantry ×2 damage
Catapultsiege · Workshop · ↑ Battering ram
120 30 8.6 8 tiles 0.98 40s 200502060 3 buildings, fortifications ×3 damage

Middle Ages#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Paladin Frankscavalry · Stable · Fort
230 20 18.2 melee 2.93 34s 1606070 2 ranged, workers, siege ×2.5 damage
Knightcavalry · Stable · Fort · ↑ Cataphract · not for Chinese · replaced for Franks (Paladin)
200 18 16.4 melee 2.93 33s 1505070 2 ranged, workers, siege ×3 damage
Pikemaninfantry · Barracks · Fort · ↑ Legionary
190 19 19 melee 1.66 27s 1103040 1 cavalry ×2.4 damage
Chu-ko-nu Chineseranged · Archery range · Fort
85 14 17.5 5.5 tiles 1.66 29s 609025 1 infantry ×2 damage
Longbowmanranged · Archery range · Fort · ↑ Crossbowman · replaced for Chinese (Chu-ko-nu)
90 17 13.1 5.5 tiles 1.66 28s 608020 1 infantry ×2 damage
Trebuchetsiege · Workshop · ↑ Catapult
150 45 11.2 9.5 tiles 0.88 45s 2508060 3 buildings, fortifications ×3 damage

Renaissance#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Cuirassiercavalry · Stable · Fort · ↑ Knight · not for Greeks, Chinese
260 24 21.8 melee 2.93 35s 17070100 2 ranged, workers, siege ×5.1 damage
Halberdierinfantry · Barracks · Fort · ↑ Pikeman · not for Arabs
240 24 24 melee 1.66 28s 1304060 1 cavalry ×2.4 damage
Musketeerranged · Archery range · Fort · ↑ Longbowman · not for Franks
110 26 14.4 5.9 tiles 1.66 30s 704040 1 infantry ×2 damage
Cannonsiege · Workshop · ↑ Trebuchet
170 70 15.6 10 tiles 0.98 50s 200100150 3 buildings, fortifications ×3 damage

Imperial Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Dragooncavalry · Stable · Fort · ↑ Cuirassier · not for Greeks, Chinese
300 30 27.3 melee 2.93 36s 19090120 2 ranged, workers, siege ×4.8 damage
Grenadierinfantry · Barracks · Fort · ↑ Halberdier · not for Arabs
280 30 30 melee 1.66 29s 1505080 1 cavalry ×2.4 damage
Line infantryranged · Archery range · Fort · ↑ Musketeer · not for Franks
130 34 18.9 6.2 tiles 1.66 31s 806050 1 infantry ×2 damage
Howitzersiege · Workshop · ↑ Cannon
190 90 20 10.5 tiles 0.98 52.5s 220130200 3 buildings, fortifications ×3 damage

Industrial Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Lancercavalry · Stable · Fort · ↑ Dragoon · not for Greeks, Chinese
340 36 32.7 melee 3.03 37s 210110150 2 ranged, workers, siege ×4.6 damage
Fusilierinfantry · Barracks · Fort · ↑ Grenadier · not for Arabs
330 36 36 melee 1.66 30s 17060100 1 cavalry ×2.4 damage
Riflemanranged · Archery range · Fort · ↑ Line infantry · not for Franks
150 44 25.9 6.8 tiles 1.66 32s 908070 1 infantry ×2 damage
Field gunsiege · Workshop · ↑ Howitzer
210 110 25.9 11 tiles 0.98 55s 240160260 3 buildings, fortifications ×3 damage