Aetas RTS

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Units

All 34 units with their numbers and their counters.

Generated from the game data

Every unit below comes straight out of units.json — the same numbers the simulation runs on. A range under one tile means melee. A unit that is strong against a class deals substantially more damage to it; that is the whole rock-paper-scissors of Aetas.

What beats what#

infantryrangedcavalrysiege
infantry··+240%·
ranged+200%···
cavalry·+200%+200%·
siege····

Row attacks column. A plus means that class gets that bonus on its damage.

Stone Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Scoutcavalry · Town center · Stable 55 5 4.5 melee 2.93 26s 80 1 ranged, workers +200%
Spearmaninfantry · Barracks 70 7 7 melee 1.56 22s 6020 1 cavalry +220%
Archerranged · Archery range 45 6 4.6 4.1 tiles 1.66 23s 3050 1 infantry +200%
Workerworkers · Town center 40 3 2 melee 1.66 15s 50 1

Bronze Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Chariotcavalry · Stable · ↑ Scout 95 9 8.2 melee 3.12 28s 10040 2 ranged, workers +200%
Hoplite Mediterraneaninfantry · Barracks 130 12 12 melee 1.56 25s 903015 1 cavalry +200%
Swordsmaninfantry · Barracks · ↑ Spearman 110 11 11 melee 1.56 24s 803010 1 cavalry +200%
Composite archerranged · Archery range · ↑ Archer 60 9 7.5 4.7 tiles 1.66 25s 406010 1 infantry +200%
Battering ramsiege · Workshop 160 6 4 melee 1.07 35s 15020 2 buildings +600%

Iron Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Camel rider Middle Eastcavalry · Stable · Fort 150 14 12.7 melee 2.93 30s 1204535 2 cavalry, ranged +200%
Cataphractcavalry · Stable · Fort · ↑ Chariot 140 13 11.8 melee 2.93 31s 1304040 2 ranged, workers +200%
Berserker Northern peoplesinfantry · Barracks · Fort 130 22 22 melee 1.76 26s 110301030 1 cavalry +200%
Legionaryinfantry · Barracks · Fort · ↑ Swordsman 150 15 15 melee 1.56 26s 100301030 1 cavalry +200%
Crossbowmanranged · Archery range · Fort · ↑ Composite archer 75 13 10 4.9 tiles 1.66 27s 50701025 1 infantry +200%
Horse archer Stepperanged · Archery range · Fort 80 12 9.2 4.7 tiles 2.73 30s 90502020 2 infantry +200%
Catapultsiege · Workshop · ↑ Battering ram 120 30 8.6 6.3 tiles 0.98 40s 200502060 3 buildings +300%

Middle Ages#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Crusader Western Europecavalry · Stable · Fort 230 20 18.2 melee 2.93 34s 1606070 2 ranged, workers +200%
Knightcavalry · Stable · Fort · ↑ Cataphract 200 18 16.4 melee 2.93 33s 1505070 2 ranged, workers +200%
Pikemaninfantry · Barracks · Fort · ↑ Legionary 190 19 19 melee 1.56 27s 1103040 1 cavalry +240%
Chu-ko-nu East Asiaranged · Archery range · Fort 85 14 17.5 5.5 tiles 1.66 29s 609025 1 infantry +200%
Longbowmanranged · Archery range · Fort · ↑ Crossbowman 90 17 13.1 5.5 tiles 1.66 28s 608020 1 infantry +200%
Trebuchetsiege · Workshop · ↑ Catapult 150 45 11.2 7.3 tiles 0.88 45s 2508060 3 buildings +300%

Renaissance#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Cuirassiercavalry · Stable · Fort · ↑ Knight 260 24 21.8 melee 2.93 35s 17070100 2 ranged, workers +200%
Halberdierinfantry · Barracks · Fort · ↑ Pikeman 240 24 24 melee 1.56 28s 1304060 1 cavalry +240%
Musketeerranged · Archery range · Fort · ↑ Longbowman 110 26 14.4 5.9 tiles 1.66 30s 704040 1 infantry +200%
Cannonsiege · Workshop · ↑ Trebuchet 170 70 15.6 7.8 tiles 0.98 50s 200100150 3 buildings +300%

Imperial Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Dragooncavalry · Stable · Fort · ↑ Cuirassier 300 30 27.3 melee 2.93 36s 19090120 2 ranged, workers +200%
Grenadierinfantry · Barracks · Fort · ↑ Halberdier 280 30 30 melee 1.56 29s 1505080 1 cavalry +240%
Line infantryranged · Archery range · Fort · ↑ Musketeer 130 34 18.9 6.2 tiles 1.66 31s 806050 1 infantry +200%
Howitzersiege · Workshop · ↑ Cannon 190 90 20 8.3 tiles 0.98 52.5s 220130200 3 buildings +300%

Industrial Age#

UnitHPDamageDPSRangeSpeedTrainCostPopStrong against
Lancercavalry · Stable · Fort · ↑ Dragoon 340 36 32.7 melee 3.03 37s 210110150 2 ranged, workers +200%
Fusilierinfantry · Barracks · Fort · ↑ Grenadier 330 36 36 melee 1.56 30s 17060100 1 cavalry +240%
Riflemanranged · Archery range · Fort · ↑ Line infantry 150 44 25.9 6.8 tiles 1.66 32s 908070 1 infantry +200%
Field gunsiege · Workshop · ↑ Howitzer 210 110 25.9 8.8 tiles 0.98 55s 240160260 3 buildings +300%